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Esport goes school

In collaboration with the AOK Rheinland/Hamburg we created a prevention concept for health at colleges. Through esport we were able to teach topics like exercise and nutrition in a playful kind of way.

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09.06. – 12.06.2022

P1NG Germany

From June 9th to 12th, 2022, the event P1NG Germany will take place for the first time in Hannover. For three days, over 20,000 participants will travel to Hannover and experience the mass phenomenon of eSports live in the authentically designed eSports Arena with top games and finals.

Information about the new event can be found here.



05.07. – 17.07.2022

IEM Cologne 2022 - ESL Pro Tour

In the heart of summer, from July 5th to 17th, the best 24 teams will once again compete against each other in Counter-Strike at the LANXESS Arena in Cologne. In addition to the prize money, they will be competing for one of the most prestigious titles of all. In addition, the teams will collect important points for the ESL Pro Tour at the IEM Cologne 2022.

To stay up to date, check out the IEM Cologne 2022 page.



24.-28.08 2022

Gamescom 2022 - The Heart of Gaming

At the end of August it’s that time again, the world’s largest trade fair for video games will take place in Cologne. This is the first year since 2019 that visitors are again allowed on site. However, the digital aspect remains and is once again an importarnt part of the presentations at Gamescom this year.

All schedules, streams and info about the event can be found at Gamescom 2022.



31.03.2022

The German Computer Game Award 2022

On March 31st, 2022, Germany will once again be looking for the best games made in Germany! Up to €800,000 in prize money will be distributed in a total of 16 categories. So far, suggestions can still be submitted, such as the studio or the player of the year.

On the website of the German Computer Game Award you can get the latest information.



eSport Study 2022 – Pain in eSport

The main findings from the 2022 study

Because of the ongoing pandemic, this year’s press conference was held as a digital presentation with only a handful of people on site. Professor Dr. Ingo Froböse (Head of the Institute of Movement Therapy and Movement-oriented Prevention and Rehabilitation at the German Sport University Cologne) presented the findings in collaboration with Rolf Buchwitz (Deputy Chairman of the Board of the AOK Rhineland/Hamburg) on March 23rd.

Fortunately it has been found, that most of the questioned players feel pain only occasionally. If they do, the pain appears in their neck and back most of the times. As a result of the long time that esport players look on a screen, we could find many cases of „other Pain“ like headaches or eye fatigue. A major problem is dealing with pain. Roughly half of the participants answered, that they normally ignore the pain. Opposite to that, only one third would visit a doctor to get a diagnose.

The second main topic of this year’s study has been ergonomics. We could find that many players already have ergonomic helpful equipment for gaming. None the less there are a few points that could be optimized. For example, only 16 % own a table with adjustable height and not even half use a keyboard with a support surface for their wrists. Furthermore, players hardly pay attention to their posture while playing.

esportler are active even during the pandemic

Just like for everyone else the pandemic also has its shadow over esport players. Although, the overall subjective state of health is mostly very positive this year. However, there has been a decrease in the psychological well-being and an increase of the BMI in comparison to last year. The average BMI of 24.7 kg/m² from last year rose to 25.6 kg/m². In contrast, the activity level is high like in the last years. The players engage in over six and a half hours of physical activity throughout a week. . That is far above the recommended minimum of 150 minutes per week by the World Health Organization.

Another finding brought by the survey has been that the participants are well aware of the fact, that a balanced nutrition combined with physical activity and enough sleep can reflect positively on their performance in game.

The detailed research report of the 2022 eSport study can be found under Research Findings (only in german).

Fact Sheet esport study 2022

The main findings from the 2022 study

Because of the ongoing pandemic, this year’s press conference was held as a digital presentation with only a handful of people on site. Professor Dr. Ingo Froböse (Head of the Institute of Movement Therapy and Movement-oriented Prevention and Rehabilitation at the German Sport University Cologne) presented the findings in collaboration with Rolf Buchwitz (Deputy Chairman of the Board of the AOK Rhineland/Hamburg) on March 23rd.

Fortunately it has been found, that most of the questioned players feel pain only occasionally. If they do, the pain appears in their neck and back most of the times. As a result of the long time that esport players look on a screen, we could find many cases of „other Pain“ like headaches or eye fatigue. A major problem is dealing with pain. Roughly half of the participants answered, that they normally ignore the pain. Opposite to that, only one third would visit a doctor to get a diagnose.

The second main topic of this year’s study has been ergonomics. We could find that many players already have ergonomic helpful equipment for gaming. None the less there are a few points that could be optimized. For example, only 16 % own a table with adjustable height and not even half use a keyboard with a support surface for their wrists. Furthermore, players hardly pay attention to their posture while playing.

esportler are active even during the pandemic

Just like for everyone else the pandemic also has its shadow over esport players. Although, the overall subjective state of health is mostly very positive this year. However, there has been a decrease in the psychological well-being and an increase of the BMI in comparison to last year. The average BMI of 24.7 kg/m² from last year rose to 25.6 kg/m². In contrast, the activity level is high like in the last years. The players engage in over six and a half hours of physical activity throughout a week. . That is far above the recommended minimum of 150 minutes per week by the World Health Organization.

Another finding brought by the survey has been that the participants are well aware of the fact, that a balanced nutrition combined with physical activity and enough sleep can reflect positively on their performance in game.

The detailed research report of the 2022 eSport study can be found under Research Findings (only in german).

Fact Sheet esport study 2022

The main findings from the 2022 study

Because of the ongoing pandemic, this year’s press conference was held as a digital presentation with only a handful of people on site. Professor Dr. Ingo Froböse (Head of the Institute of Movement Therapy and Movement-oriented Prevention and Rehabilitation at the German Sport University Cologne) presented the findings in collaboration with Rolf Buchwitz (Deputy Chairman of the Board of the AOK Rhineland/Hamburg) on March 23rd.

Fortunately it has been found, that most of the questioned players feel pain only occasionally. If they do, the pain appears in their neck and back most of the times. As a result of the long time that esport players look on a screen, we could find many cases of „other Pain“ like headaches or eye fatigue. A major problem is dealing with pain. Roughly half of the participants answered, that they normally ignore the pain. Opposite to that, only one third would visit a doctor to get a diagnose.

The second main topic of this year’s study has been ergonomics. We could find that many players already have ergonomic helpful equipment for gaming. None the less there are a few points that could be optimized. For example, only 16 % own a table with adjustable height and not even half use a keyboard with a support surface for their wrists. Furthermore, players hardly pay attention to their posture while playing.

esportler are active even during the pandemic

Just like for everyone else the pandemic also has its shadow over esport players. Although, the overall subjective state of health is mostly very positive this year. However, there has been a decrease in the psychological well-being and an increase of the BMI in comparison to last year. The average BMI of 24.7 kg/m² from last year rose to 25.6 kg/m². In contrast, the activity level is high like in the last years. The players engage in over six and a half hours of physical activity throughout a week. . That is far above the recommended minimum of 150 minutes per week by the World Health Organization.

Another finding brought by the survey has been that the participants are well aware of the fact, that a balanced nutrition combined with physical activity and enough sleep can reflect positively on their performance in game.

The detailed research report of the 2022 eSport study can be found under Research Findings (only in german).

Fact Sheet esport study 2022

The main findings from the 2022 study

Because of the ongoing pandemic, this year’s press conference was held as a digital presentation with only a handful of people on site. Professor Dr. Ingo Froböse (Head of the Institute of Movement Therapy and Movement-oriented Prevention and Rehabilitation at the German Sport University Cologne) presented the findings in collaboration with Rolf Buchwitz (Deputy Chairman of the Board of the AOK Rhineland/Hamburg) on March 23rd.

Fortunately it has been found, that most of the questioned players feel pain only occasionally. If they do, the pain appears in their neck and back most of the times. As a result of the long time that esport players look on a screen, we could find many cases of „other Pain“ like headaches or eye fatigue. A major problem is dealing with pain. Roughly half of the participants answered, that they normally ignore the pain. Opposite to that, only one third would visit a doctor to get a diagnose.

The second main topic of this year’s study has been ergonomics. We could find that many players already have ergonomic helpful equipment for gaming. None the less there are a few points that could be optimized. For example, only 16 % own a table with adjustable height and not even half use a keyboard with a support surface for their wrists. Furthermore, players hardly pay attention to their posture while playing.

esportler are active even during the pandemic

Just like for everyone else the pandemic also has its shadow over esport players. Although, the overall subjective state of health is mostly very positive this year. However, there has been a decrease in the psychological well-being and an increase of the BMI in comparison to last year. The average BMI of 24.7 kg/m² from last year rose to 25.6 kg/m². In contrast, the activity level is high like in the last years. The players engage in over six and a half hours of physical activity throughout a week. . That is far above the recommended minimum of 150 minutes per week by the World Health Organization.

Another finding brought by the survey has been that the participants are well aware of the fact, that a balanced nutrition combined with physical activity and enough sleep can reflect positively on their performance in game.

The detailed research report of the 2022 eSport study can be found under Research Findings (only in german).

Fact Sheet esport study 2022



23.03.2022

Digital press conference about the "eSport Study 2022"

At the 23rd March 2022 we will host a digital press conferenct about our eSports Study 2022. Our annual eSports study is primarily about new findings on health. In the last few years, we gained a comprehensive picture of health behavior, sleep, media use and nutritional behaviors in eSports. This year’s topics are ergonomics and pain. Despite the circumstances, we are happy to present our new findings to you digitally. You can find the new results after the press conference under Research Findings (only in German availabe).

Stay tuned on our Instagram channel @eSportwissen.



11.02. – 13.02.2022

#G4L - Gaming Expo-Festival

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Sleep in eSports – Sleep leads to higher performance

We spend just under a third of our lives asleep. Meanwhile, various regeneration and repair processes take place in our body and mind. Accordingly, a sufficiently long and restful sleep is necessary. Because those who regularly sleep well and sufficiently are more physically and mentally efficient overall. […]



23.11. – 25.11.2021

Gamesweekberlin 2021

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Put Yourself to the Test

Be one step ahead of your opponents from now on thanks to reliable, scientific findings. As a participant, you will be making a considerable contribution to the further development of research and, at the same time, profit from the results regarding your performance.

Join us!