Through the first two eSport studies 2019 and 2020, we were able to gain important insights into the training/sleeping and health behaviour of eSport players. You can see the results in the research findings. However, a lot is still unexplored and there is still a great need for research in eSports to structure eSport even more professional and social accessable. Therefore we have developed a new eSport survey with new topics. […]
Already last year, the first eSport Study 2019 provided a comprehensive picture of health behaviour in eSports. This year’s survey focused on the topics “well-being” and “recovery”, on which we interviewed over 1200 eSports amateurs and professionals. The findings of the survey were presented at a press conference on February 12th.
With Germany’s first eSport performance test, we have measured eSport-professionals, eSport-amateurs and sportsmen in selected skills relevant for eSport. In approximately 200 hours of testing, about 3000 datafiles were collected. Exciting results can be observed in the group comparisons. Based on these results, we will give initial training recommendations. […]
The eSport market is booming. But what is eSport, how much sport is involved and what skills do eSport players need in order to successfully compete? Questions like these come up when people hear the word eSport for the first time. To answer them, TV-hosts from ZDF and arte visited eSport-Lab of the German Sports University in Cologne, completed the eSport performance test and documented their efforts in a TV report. […]